Microsoft has unleashed a game that is sure to get a great deal of attention. It allows players to team up in groups of four and become pirates who are looking for treasure. The game is called “Sea of Thieves” and it is quite thrilling. The game shows off some of the skill of the Microsoft design team. The game is played online. You and your team will go up against other ships controlled by opposing players. This ads to the adventure and intrigue of the overall game. There is no question that this is one of the best PC games that Microsoft has released in a very long time.
This game has been very highly anticipated ever since a trailer for it was released last summer. The trailer generated quite a bit of buzz within the PC gaming community. People wanted to be able to play it right after seeing the trailer. However, they were forced to wait six months for the game to finally be released. It is safe to say that “Sea of Thieves” has lived up to every gamer’s expectations. The characters are beautifully rendered. The missions require a lot of strategy in order to complete them successfully. Therefore, people who want to find a very challenging game do not need to look any further.
It should be noted that this is not a game that you can enjoy for a few minutes here and there. You need to devote a considerable amount of time to this game if you are going to succeed at it. You also need to find three other people to be on your team who also have a similar amount of free time. This can be challenging to do. However, the payoff will be well worth it if you can get past the logistics of playing the game for several hours at a time. There are already rumors that a sequel will be released in a few years.
There are few games in the industry right now that have generated as much excitement as ‘Sea of Thieves’. The pirate simulator has essentially captivated the imagination of would-be scallywags all around the world. The game is finally going live after a prolonged beta period and it is hitting consoles and PC’s around the world in style. There is a lot to learn about the new pirate sim so let’s not waste any time and jump right in.
The first thing that you need to know about Sea of Thieves is that the developers at Rare are serious about making this a playable online experience for everyone. While the game is a sandbox -themed pirate sim with a focus on obvious behaviors, Rare still wants a certain style of play to be encouraged. Joe Neate is the executive producer on Sea of Thieves and he had a few pointed words about the title. Neate’s first statement is in response to gamers who were dissatisfied that they could not attack fellow crew members. Neate said, “As a crew, you can’t harm each other and all of the rewards shared.” Neate went on to explain, “There’s literally no reason or motivation to do anything other than cooperate.”
Neate and the rest of the developers on the team went on to explain that they are focused on changing the culture surrounding online gaming. Right now, there is a definite stigma attached to online gaming that seems to imply a certain level of hardship and frustration. Craig Duncan is the Studio lead at Rare for Sea of Thieves and he had his own words to impart. Duncan said, “We’re going to bring a load of people into multiplayer gaming that have maybe rejected multiplayer games before.”
Sea of Thieves is currently available for players who had pre-purchased the game. Right now the developers are going through stress tests on the server which means that they are limiting the number of new players that can register.
There’s a new title dominating both consoles and PCs thanks to its unique twist on an old genre and that game is ‘Sea of Thieves’. Developed by Rare, Sea of Thieves has been gaining some serious momentum as the seafaring pirate-venture has drifted closer and closer to a full release. Amid the many different things you can do in the game, from attending massive ship-based battles, to locking up your enemies in your own brig, Rare is doubling down on making sure that your experience is NEVER going to be ‘pay to win’. Do you hear that EA? Rare is firing shots from their broadside cannons, and you are their targets.
Mike Chapman is the design director at Rare in charge of making sure Sea of Thieves looks as good as it plays (and boy does it look good). Chapman hasn’t been afraid to go on record regarding how his title is going to be different than others out there. Chapman spoke up in a recent interview saying that there are no plans to implement microtransactions for their upcoming launch. While this statement sounds wish-washy on the surface, Chapman goes on to make it very clear where Rare stands on what could become a flagship product. Chapman goes on to emphasise that the team will NEVEr add loot boxes into their game. Chapman explains, “There’ll never be a form of gambling in Sea of Thieves, of any description.” Chapman went on to lob a shot at companies who have embraced random ‘prizes’ by saying that ‘pay to win’ is something that will be ‘completely out of the question’.
With all of that being said, Chapman understands the reality of the gaming market and he isn’t brushing aside the idea of adding expenses into the actual game itself — but they have to make sense, and they can’t alter the balance of the game. Chapman says with a smile, “What’s a Sea of Thieves way of doing it? What’s going to bring value to our players?”
After the great reception of its closed beta from two weeks ago, “Sea of Thieves” is set for another weekend of early access. From Feb. 16 to 18, the game will be playable to those who pre-ordered, are part of the game’s founders club or have Xbox Insider. Rare is using this weekend as a much-needed stress test for their server capacity. The closed beta was much buggier than expected.
Though not officially released until March 20th, Rare’s pirate-themed adventure game is making a big splash in the gaming community. Many of the game’s eventual features were leaked in press conferences earlier this week. With plans for supporting the game for at least five years after launch, it seems that “Sea of Thieves” will offer no shortage of fun pirate activities for groups of up to four players. Some of the announced features encourage several groups to work together towards a common objective.
On the other hand, the developers have caught some flack for opening the gates for microtransactions. Game developers have been exploiting this feature for years, and Rare looks excited to jump into the mix. Rare has made great efforts, however, to point out that only cosmetic gear can be purchased with microtransactions. The last thing gamers want is for “Sea of Thieves” to become a pay-to-win affair.
Despite all the new content on the horizon, this weekend’s playable build figures to be a lot like the closed beta from two weeks ago. Rare has made efforts to publicize this weekend as a stress test and not a sample of new content. Unless there’s full beta between now and launch, we’ll have to wait until March 20th to fend off the newly-announced Kraken.