Those in the modding community have likely not forgotten the recent fiasco over paid mods from the Steam Workshop. Met with derision, paid mods were nothing short of a flop. In a similar vein, but likely handled in a much better way, Nexus has a different method in mind for compensating its many mod developers.
Any mod developer can tell you the massive number of hours that go into crafting a great game mod. Combined with all the recurring maintenance and bug fixes to follow the release of most any moderately-sized mod, a mod developer can dump massive amounts of personal time into their creations. When released, a mod developer expects to see no monetary return for their work, as mods online are free.
Nexus Mods is a website that serves as a major platform for users to download the work of these mod developers. An article from Polygon by Owen S. Good (https://www.polygon.com/2017/12/20/16803278/nexus-mods-donations-pay-modders) outlines how, early next year, Nexus plans to compensate their modders with a new donation system.
Nexus, starting with a few thousand from their own coffers, will begin a donation pool that its user can donate to. This donation pool will be used to distribute “points” to the modders of the community based off the number of unique downloads the mod developer receives. Mr. Good explains a unique download, in this case, means the same user can download a dozen of a developer’s mods, but it would still count for only a single unique download. With points, mod developers can use their earnings in the Nexus Mods storefront, convert those points into Amazon gift cards, or transfer compensation to a PayPal account.
While it does not sound like Nexus’ system will cause mod developers to quit their day jobs, it does sound like a realistic way the greater modding community can give back to the folks who have spent so much time creating great content.