‘Goblins of Elderstone’ Seeks to Change Gaming Paradigm

It is very rare that you get to see Goblins become the heroes of their own stories, at least in most modern representations of the character types. We blame J.R.R. Tolkien and his legendary ‘Lord of the Rings’ stories. Still, the team at Lost Goblin aren’t letting that get in the way of their new city-builder title ‘Goblins of Elderstone’. Lost Goblin is a studio out of New Zealand that is making their debut onto Steam early access after running a successful Kickstart campaign last year in 2016.

Goblins of Elderstone looks to bring people into the minds of the goblin character type as they are charged with building up villages in order to defend their territory from invading forces. You get to play as special character roles like sham, chief,warrior or the worker who is ordered to grab resources. The game blends strategy with city building while adding in a neat little bribery system. While Goblins of Elderstone doesn’t seek to change your mind on the goblin archetype, it does make you emphasize with how they are played. In Goblins of Elderstone you’ll be forced to bribe, threaten and try diplomacy with other small tribes in order to stop them from revolting violenty and attacking your establishments.

Even though the game is largely about goblins, there are more than just goblins running around in this city-sim game. Your forces will have to interact with orcs as well as humans. There are different elements of responsibility in the game — good, bad and neutral and you’ll also have the option to specialize in aspects outside of just fighting such as trading or spreading religion. It’s important to approach the game with the idea that you can win in a variety of different ways. You can use gifts, diplomacy or violence to push your way toward dominting the map. Ultimately Goblins of Elderstone is a game made by fans of the genre for fans by the genre and funded by those same fans.