March’s PAX East saw Wizards of the Coast announce a new digital tool for fans of “Dungeons & Dragons” in “D&D Beyond.” Described as a digital toolset co-created by Twitch-affiliate Curse, D&D Beyond will offer a searchable rules database, mechanisms for character and monster generation and easy inventory-tracking for players’ treasure. Adam Bradford, Curse’s lead producer, commented that while many players already use several home-made digital components in their gaming activities, D&D Beyond is a fully integrated digital product containing the entire 5th Edition library of Dungeons & Dragons.
Tabletop gaming has gone through several incarnations since D&D’s introduction in 1974. The proliferation of console and PC gaming fractured tabletop gaming into a variety of sub-genres, forcing WotC to respond by updating its core RPG, introducing the 4th Edition of Dungeons & Dragons; an edition notable for how much it seemed designed to court players of MMORPGs. Compared to 4th Edition, 5th Edition was better received by players, encouraging a focus on gameplay over mechanical familiarity.
Bradford commented that D&D Beyond is the end result of extensive playtesting on the part of WotC; the initial playtest consisted of 160,000 individuals. The product’s Beta release will be free product and consists of the Basic Rules, a “Standard Reference Document” and the “Elemental Evil Player’s Companion.” Players interested in other material will have to pay. Digital sourcebooks will be priced at $29.99 and digital adventures will be priced at $24.99. Bradford noted that the core trinity of texts: “Player’s Handbook,” “Dungeon Master’s Guide” and “Monster Manual,” will be discounted at $19.99.
Regarding subscriptions, D&D Beyond will offer two tiers. “Hero” removes advertisements, allows unlimited character creation and access to home-brewed material. “Master” includes all Hero Tier content but also allows Dungeon Masters to share their purchased content with players within their campaign.
After the release of “Total War: Rome II”, many gamers and critics were of the mind that the entire Total War franchise was in serious trouble. After many great early entries, that one disappointed fans with its clunky interface and lack of story or even heart.
Many of those opinions changed with the advent of Total War: Warhammer. Initially, many feared that the company was veering from its roots in historical accuracy with this delve into a dark fantasy realm, but the game itself was received with wide approval from both the players and the critics. In fact, some have said it single-handedly saved both the Total War franchise and their parent company, Creative Assembly.
In fact, the game did so well that the sequel (and likely even a third game) have been the entire focus of the company. No other Total War game entries have been announced. Warhammer II is set to be out this fall, and the trailer is extremely impressive.
The Warhammer editions of Total War have done so well that Creative Assembly has made some promises in development that they have never done before. The developers have built in a special ability to link all the games together into one super map. If gamers have Warhammer and Warhammer II, they will be able to set up a game that allows your faction to spread its color across both maps, since Warhammer II will be taking place on an entirely different continent. The promise has also extended to the likely third edition of the game, which will tie in yet one more of the continents on the planet.
It is quite an ambitious undertaking, but Total War has always had a knack for pleasing fans, most of the time. If Warhammer II and III pay off as well as the first, you can be sure they will continue.
Blogs have been buzzing over Square Enix’s flagship title, Kingdom Hearts III, ever since transcripts of Director Tetsuya Nomura’s interviews began popping up on the web. In a Square Enix Presents E3 livestream, when asked about the release of the game on PS4 and Xbox One, the director confirmed they were keeping other DirectX 11 compatible hardware in mind.
The E3 livestream, which gave hope to millions of fans across the world, is once again on everyone’s minds. Thanks to an interview given by Famitsu, a well-known gamer in the Kingdom Hearts fandom, Tetsuya Nomura is once again on record confirming further consideration of taking Kingdom Hearts III to the PC. Specifically, after a solid release on the PS4 and Xbox One platforms.
Touching on the fandom’s expectations, and disappointment, at the time it’s taken to roll out a Kingdom Hearts update, Nomura argues that focusing on any other platform but the most oft-demanded, the PS4 and Xbox One, would be an injustice to those fans who have so patiently awaited its release.
There’s also Kingdom Hearts III’s operating system, Unreal Engine 4, which many developers use to create cross-platform games. Most games created on this version of the Unreal Engine are easily translated between PS4, Xbox One, PC, and beyond. In the same interview with Famitsu, Tetsuya Nomura acknowledges that Unreal Engine 4 makes Kingdom Hearts III’s release on PC a much easier feat.
Still, members of the Kingdom Hearts blog sphere urge fans not to get ahead of themselves, because Kingdom Hearts III is still a couple of years away from being played on our PS4, making the wait for a PC release an even longer one.
Is there an RPG more iconic than ‘Doom’ in the world of PC games? We don’t think so. Bethesda has been on fire with their releases lately, particularly with ‘Elder Scrolls Online’ and the upcoming ‘Skyrim’ release for the Nintendo Switch. Still, Bethesda isn’t afraid to go back to what got them to where they are and revisit their legendary title, ‘Doom’. Just this past week ‘Doom’ got a hallmark update to the core game with Version 6.66. Far from just a witty titled update, Version 6.66 brings about a whole new experience for players diving into the ‘Doom’ experience.
The Version 6.66 Update brings about some pretty substantial changes right at the front of the game. Players will see that all of the released DLC content for multiplayer has been unlocked and made available. This DLC includes a slew of new weapons, maps, gear, and demons to battle against in the grimy and gritty game. There is also a neat progression system that has been implemented for evolving all of your guns and gear. As you level up you will see that you can aim for certain tiers to get specific item qualifications for you gears. This is a huge change from the ‘randomized’ upgrades that had been installed before.
On top of the new changes veteran players will be reset to 0 so that they can try out the progression system from a fresh perspective. In order to make up for the reset there is a ‘Slayer Badge’ being handed out to these veteran players to honor the hard work that they have put into the game. Among the other small updates with the Version 6.66 patch players will see refined menus, an improved HUD, and revisions to the kill card. This update will hopefully give ‘Doom’ some new life in the online world.
Bandai Namco recently announced a new crossover no one saw coming, namely the idea of Hello Kitty stepping into the world of Pac-Man. The collaboration has been titled Hello Kitty [Heart] Pac-Man and will become available as part of a free limited time update for the Pac-Man mobile game. The game itself can be downloaded for free from the Apple App Store and the Google Play Store.
The update will be available all the way to August 19th for users to download and enjoy. The update will feature Hello Kitty, customized ghosts, icons, and even a special in-game integration and theme of levels of the special duo.
Bandai Namco and Sanrio, Inc. are excited to make the announcement and to see the debut of the limited edition of Hello Kitty/Pac-Man. The Comic-Con in San Diego even featured a collection of crossover themed merchandise on July 20th for fans of the new debut to enjoy. The merchandise will include everything from a special collectible figure set, T-shirts, pins, tote bags, and even caps for fans to enjoy.
The best part about all this limited edition merchandise is that the different art styles of Hello Kitty and Pac-Man will be combined. This integral integration will help to promote the new announcement of Hello Kitty and Pac-Man when once they enter the main course of events. Fans of this odd, but amazing game pairing will certainly be a nice change to the original Pac-Man formula Bandai Namco has become known for in the past.
Once you play your first gaming computer you will likely never want to go back to consoles. Computers that have been optimized to play the newest games make for wonderful devices that offer power and flexibility right from your fingertips. Unfortunately there is a barrier for entry into the world of PC gaming and it is due in large part to how frustrating it can be to build your own system. The company NZXT is launching their custom computer build company, BLD, in order to erase these barriers and get gamers doing what they do best — playing games.
BLD seeks to bridge the gap between PC gamers and the sort of tech info that you need in order to become one. PC gamers learn to love all of the specs and the details that go into crafting a gaming computer but understandably a lot of people just don’t have the time, patience or aptitude to do it. BLD offers gamers the chance to scroll through a library of popular games and select the ones that they want to play. BLD then asks the customer for budgetary information before churning out a custom gaming computer based on their needs. This is an intuitive interface that skips all of the price checking and cross referencing.
Customers interested in the concept can go right onto the BLD website and get going. They’ll first select the games they are interested in before selecting their price range. After this happens BLD will lead them to a few optional computer builds and their price point. Clicking on any of these builds will lead them to a page full of spec details, price breakdowns, and an estimated FPS rate for each game selected during the first steps. Shipping is fast and the computers come with easy to assemble instructions.
Dad Dating Simulator is Highly AnticipatedDream Daddy: A Dad Dating Simulator is the highly anticipated casual, indie dating simulation game from Game Grumps. The game focuses on the player who will play as a dad where they will meet and romance other hot dads. The basic premise is the player is a dad with their daughter who has just moved to the quiet seaside town of Maple Bay.
The new Dad of the neighborhood sets out to discover everyone else who lives there and finds other, single dateable dads are present in the town. There are seven different dads players can choose to date ranging from a Bad Dad to a Teacher Dad. There are several different awesome dads in the game to date with each one complete with their own endings, minigames, sidequests, and different paths to take.
One of the most anticipated games of the year, players have been waiting eagerly to get their hands on this Dad themed game. There are multiple endings per-Dad, so replayability will be through the roof. One of the aspects of this Dad themed game players will be looking forward to is the ability to play as a single, hot Dad who is dating other Dads. The concept is even packed with so many Dad puns that Game Grumps claims it will make all players uncomfortable.
The Daddy Dating Simulator game was set to come out originally on July 13th but was delayed for several days. The reason being that Game Grumps had been working around the clock to have the game released originally. They suffered from a lack of sleep and after much consideration decided to hold on the release of the game. The delay was needed though so the game developers were able to work out game bugs and other problems with the game to have it ready for its new release date, July 19th.
In an interesting clip shown in an interview at E3, we see the developers of Playerunknown’s Battlegrounds are already planning a new custom game mode, zombie survival, for the game.
While there are many other zombie survival games out there, most notably H1Z1 and DayZ, Battlegrounds producer Chang-han Kim stated that the PUBG zombie mode was a fan inspired addition, suggested by a popular South Korean Twitch streamer on their channel. In addition, Kim said this new mode was created to “inspire players to create their own content” for the game. Many people, such as the Youtubers Node, have already created custom Playerunknown’s Battlegrounds games that featured users playing as zombies.
The new E3 video features zombies twitching out, biting the necks of uninfected players in various positions and parkouring over walls. There was no indication in the video as to whether or not the zombies were player controlled, but a tweet by Bluehole Lead Community Manager poopieQueen confirmed that the zombies will, in fact, be controlled by players. It will be exciting to see how this is implemented, and if players are able to convert the normal players into zombies or become reanimated once they die.
Not many details were given about this new game mode, however, and Kim made it clear that optimization of the core game would continue to be the major focus of the developers. According to another tweet by poopieQueen, the game mode will not be apart of the base game mode, and it will likely be added only once the core game is fully completed.
That said, Chang-han Kim announced that content additions are planned for each new update, even after the game is fully released. Many players on the Battlegrounds forums and Reddit have expressed their happiness with the rate at which Bluehole is releasing content and listening to players’ concerns. Only time will tell if this developer responsiveness will continue as the game heads out of early access.
For several years, gaming giant BioWare has been working on an unknown IP that it code-named “Dylan”. Casey Hudson, executive producer of the BioWare fan and financial hit series Mass Effect, named it as such because they “wanted to make the Bob Dylan of video games—one that would be referenced for years to come.” Well now, Bioware has released a trailer for the new game, and it will be titled “Anthem”.
And it looks slick, too. “Anthem” will be set in a science fiction, futuristic, possibly post-apocalyptic universe, with some tonal similarities to Mass Effect. But they very much diverge from there. Flashes of an overgrown wall, a rough, dark marketplace, and an impressive suite of techno-armor worn by the player, all dominate the sequence, with hard, blaring music and sound. An alien creature stalks in the jungle. The narrator drives home the theme of darkness and danger, with mentions of both the wall and the armor as their last defense against what lurks outside.
There will also be some differences in how the game is structured. BioWare, and parent company Electronic Arts, appear to want to compete on a social gaming platform similar to Destiny from Activision. This is a situation more about cooperative play between real people on a network, rather than the individualized story lines for which Mass Effect and Dragon Age (BioWare’s other popular property) were more known.
The idea is to create a network of friends with whom you go on missions. This draws in more players, especially among younger people. It is a trick genre to break into as many failed MMORPG’s might prove. This is also out of Bioware’s usual realm of games, as deep, intertwined story lines are harder to craft in this sort of gaming platform.
Check out the the first game play trailer here. It shows quite a bit more than the first teaser did, especially about how your armor works and the type of world in which you live.
There are many exciting innovations coming onto the PC gaming market these days. Many of the biggest companies are always trying to outdo each other. This is good news for gamers because this competition usually results in better advancements in PC gaming. HP is a company that took a while before entering the PC gaming market. However, they have released some very solid products that consumers have responded to in a big way. The company is taking a very cautious approach to the products they release. They are definitely preferring to keep their number of products low and their quality very high.
The Omen gaming PC is the latest release by HP. The price of this computer is $900. This is still lower than many of the other gaming PCs that are currently sold on the market. HP believes that price is a huge factor for most consumers when they are determining which gaming PC they are going to buy. Therefore, they wanted to be sure they did not price themselves out of the market. There are various components you can buy for the Omen which can raise the price all the way to $3,000. However, HP wanted people to have several different pricing options to choose from depending on their budget.
The processor for the Omen is very powerful. This allows the Omen to render graphics that are much more beautiful and sophisticated than many of the other gaming PCs that are out there. HP said that it took them quite a while to work out all of the kinks on the Omen. However, the time they spend working on it was worth it. This is according to many early reviews that have been posted by online gamers who were given the Omen to test out. HP has said that there will be various upgrades that gamers will be able to make during the next year. However, more info on the upgrades has not been released.