Humble Store and Steam Give Games Away for Free

Do you want a free PC / desktop game? How about 2 of them? Steam and the Humble Store are competing for your attention with 2 free games.

At Humbe Store, they are giving out a free game called Company of Heroes. This game is brought to you by Relic and is a WWII strategy game that was created four years ago. This game is considered by some one of the best in the WWII genre. Some complain that the updated version did not expand on what they did in the first version. The highlight of the game is that you can sink your foes and killing them by shooting at the ice beneath them. You can get this game from the Humble Store on Saturday, December 16th between 10 am and 1 pm Eastern Standard Time. is

The other game, that is being distributed by Steam, is called Homefront. You play this game as a first-person shooter and is a set in a United States that has become occupied by North Korea. The remake of the Red Dawn movie had the same concept. Humble Store actually gave a free version of this game last week. The free offer from Steam expires on Friday, December 15th, between 10 am and 1 pm Eastern Standard Time.

These free offers are to new to Steamto and Humble Store, but it is not the first time that a shop or game maker has given away a game for free. In the first half of December, Ubisoft gave away a version of Assasin’s Creed called Assasin’s Creed IV: Black Flag for a short time.

These free offers will continue to be made in the future as they are a good way to advertise the game to potential new customers.

Most Boring Video Game of All Time Comes to Steam

We are living in the unbridled age of technology. Video games are more elaborate, beautiful and effective than ever before. You can completely immerse yourself in any number of titles on any number of consoles. Along with this technological innovation, we have seen gamers turn to the dull with a bizarre fascination. Gamers having an affinity for bizarre titles is nothing new, look at Goat Simulator as an example, but the latest craze in gaming simply leaves us shrugging our shoulders. The latest bizarre craze that has gamers spending money is called Desert Bus VR. Desert Bus VR is exactly what the title implies with no surprises. Let’s dig into one of the most bizarre titles in the entire Steam library.

Desert Bus VR is an existential crisis that masquerades as a video game, all wrapped within an actual good cause — a charity called the Desert Bus for Hope. All of that is beside the fact, however, as what you do in the game is what is making headlines. In Desert Bus VR you get on board of a bus, in the desert, and drive from Arizona to Nevada. Well, we say drive but we don’t mean that. We mean that you are a passenger. On a bus. Driving from Arizona to Nevada. That is it. There is no real gameplay. There isn’t any goal. You are along for the ride. The sheer ludicrous concept was initially released through a mini-game pack from Penn & Teller (yes, the Vegas stars) and it has since been re-packaged and ‘updated’ for release in virtual reality.

The VR remake of Desert Bus gives you the chance to experience the long journey from Arizona to Nevada in the first person. A few of the ‘big updates’ include the ability to play a radio, honk the bus horn, and even ride on the bus with a few other friends in the multiplayer mode. Purchases of Desert Bus VR go toward the charity Child’s Play and thus far sales have raised more than $650,000 for the charitable cause.

Battlefront 2 Found to Have Cosmetic Customization Days After EA Claims it Does Not

PC Gamer reports on further dishonesty coming from Electronic Arts, as datamining has now revealed that Star Wars: Battlefront 2 has an unused cosmetic customization feature within the game’s files, a revelation that comes just days after the company’s CEO said that no such feature currently exists within the game.

In an interview given on November 28, EA CEO Blake Jorgensen specifically stated that Battlefront 2, at least at this point in time, did not have any form of cosmetic customization. As this was a feature in EA’s first Battlefront game in 2014, many fans had been justifiably confused and upset at its absence in the new installment.

Jorgensen gave the reasoning behind this change, saying that the company did not want to “violate canon”, citing an absurd example of a pink Darth Vader as justification. Though many were quick to point out the illogical reasoning behind this answer, given that the first game had this feature and that the Battlefront games themselves are essentially a “violation of canon” simply by existing, many were shocked to find out just a day later that this feature had been in the game’s files the entire time.

In a YouTube video posted by Redditor uninspired_zebra, the user showcases a cosmetic customization menu with numerous options contained within the PC version of the game. And, rather than simply wait to release the feature in the full game, EA’s statements on the matter seem to suggest that this form of customization was never meant to see the light of day at some point in the future.

Caught in what can only be described as a deliberate lie, this newest bit of controversy comes right on the heels of Battlefront 2’s massive loot box scandal, leading countries like Belgium to call for a ban on loot boxes in all games released in Europe and the stock value of multiple video game publishers to plummet, EA’s in particular losing the company over $3 billion in value.

The company had first taken flack upon the Battlefront 2’s beta release, with players finding the absurd costs necessary to play competitively with other players using the randomize loot boxes matched only by the time investment it would take to do so without spending extra money (approximately 40 hours to unlock characters like Darth Vader or Luke Skywalker). With things only getting worse from there – and quickly – EA and the rest of the games industry has seen massive backlash over what many describe as simulated gambling aimed at children (in the form of the loot box) and dishonesty on the part of the company.

With this newest revelation managing to anger all but the most ardent of EA’s fans, it remains to be seen whether the company can find a way out of this latest PR nightmare.

‘Secret World’ Made Great Again by Team at Funcom

In 2012 there was this little MMORPG that hit the internet. Released by Funcom as the third MMO that they developed, ‘Secret World’ hit the shelves one summer out of nowhere. Fans clamored after the game thanks to the exhaustive story details, interesting quests, and excellent voice acting. However, Secret World would head the direction that so many ambitious MMO’s end up in this day and age: complacency. The title never pushed to a higher level and the game leveled out, never really reaching the heights of its inaugural months. Five years later, fans should be ready to jump back in as Funcom recently re-launched, re-branded, and re-invigorated the title.

Now known as Secret World Legends, Funcom is focusing on giving fans everything that they had hoped for in the initial release. The title is no longer purchase/subscription based and now operates on a free-to-play model like so many other titles. Shifting to free-to-play (FTP) means that the game will see a larger influx of users as the developers try to hone in on what made their title so special, so long ago. Rui Casais, the CEO at Funcom, said, “We always felt that The Secret World was undiscovered.” This line of thinking brought Casais and his team to really analyze what had gone wrong with ‘Secret World’. They saw sales declining, players leaving the game, and the title slowly dying. It was time for a re-invention. Their focus this time was to put the game in as many hands as possible.

In the original Secret World gamers had to play characters without levels or any sort of class system. it was a completely free and open concept that never latched on with gamers. So the developers at Funcom brought levels back as an easy way to get gamers comfortably back into the game. There are also extensive additions to the core gameplay as well as extended quests and new storylines for gamers to check out.

2K Unveils ‘Rise and Fall’ Expansion for Civilization 6

If you are a fan of city-building and nation-fighting, then you are likely intimately familiar with the game Civilization 6. One of the most prolific real-time strategy games of all time, Civ 6 has continually fed its fans with updates and new DLC. Now, it looks like the team at 2K games are giving fans even more of what they want with an expansion pack that unlocks a massive amount of new content. The expansion pack is known as ‘Rise and Fall’ and it showcases more features than AI Gandhi could shake a nuclear bomb at.

Civilization 6 launched last year to critical and commercial acclaim and since then there has been a slew of updates hitting the title. Now, fans are getting locked in for the biggest update yet. 2K released a quote and a trailer showcasing what the ‘Rise and Fall’ expansion is to offer fans saying, “Rise triumphantly from the Dark Age and your next Golden Age will be even stronger — A Heroic age.” Of course, the slightly cheesy writing isn’t what brings people to Civilization, instead, it is the depth of tactics and strategy that the title offers.

With the ‘Rise and Fall’ expansion, fans will have access to an all-new loyalty system that turns your micro-management up another notch. Cities now can show individual loyalty levels to you and that means you have to pay more attention than ever to local politics, harvesting yields and more. Of course, that isn’t the only update. The ‘Rise and Fall’ expansion also brings to life nine unique and new leaders, eight new civilizations, a bevy of new units and wonders as well as all new buildings and districts.

For RTS-degenerates who have fallen in love with Sid Meier’s work, the Civ 6 ‘Rise and Fall’ expansion could be the greatest expansion the genre has offered in recent years. With other companies struggling to balance launch-content and expansion-content, it is nice to see 2K Games get it right.

Destiny 2 Continues to Struggle With Fans

If there is a gaming development company with built-in respect from the fanbase, it is Bungie. Bungie is the dev team behind the historic ‘Halo’ franchise and their work with Master Chief has become iconic and almost untouchable. Still, that hasn’t stopped Bungie from absolutely testing the patience of fans playing their new title, ‘Destiny 2’. The original Destiny game was released for consoles almost three years ago. It featured an amazing FPS system that was integrated with an almost RPG-like progression system. While the game certainly had its troubles and a fair share of detractors, fans still got in line for Destiny 2. Now, almost three years later, it seems like fans are at the limits of their patience. The reason? Bungie is bungling the core experience of the game: earning exp.

It was revealed almost a week ago that Bungie was rigging the player XP system. This came to light during the ‘Clarion Call’ event which supposedly gave bonus experience points to people playing the game during the specific time frame. Players were immediately wary of how slow their EXP bars seemed to fill and further analysis by a team of Reddit sleuths revealed that Bungie was, in fact, throttling EXP rates while still convincing players that they were actually earning their experience points. The response was immediate and the backlash was severe, with many fans of the title immediately calling out Bungie for being distrustful and exploiting their time.

Bungie didn’t even deny what they were doing, admitting to throttling the EXP almost immediately. To ‘calm fans down’ Bungie reset the EXP system back to normal before changing how much experience you needed to level up, doubling from 80K EXP to 160K EXP. Needless to say, fans were not especially happy. Still, Bungie is moving forward with their free trial and fans are probably going to keep playing. The free trial launches on November 28th and it remains to be seen how many players will actually be turned off by Bungie’s lack of transparency.

World of Warcraft Brings Back the Fun With New Races

World of Warcraft revolutionized the MMO genre when it released back in 2001. Now, 16 years later, the franchise is still going strong and fans are getting hyped up for the next expansion: Battle for Azeroth. Blizzard has been busy getting World of Warcraft fans ready for more content with both the Classic announcement and the Battle for Azeroth expansion. We think that 2017 and 2018 could be incredible years for the longest-running active MMO on the planet and it has a lot to do with how credible the new playable races are.

Playable race expansions are as part of World of Warcraft as quests are for the rest of the genre. With Battle for Azeroth, Blizzard will be releasing six completely new races: Lightforged Draenei, Dark Iron Dwarves, Void Elves for the Alliance and Nightborne Elves, Zandalari Trolls and Highmountain Tauren for the Horde. While WoW fans have some trouble getting into new race releasees, it appears that we have more than just some newly skinned races coming into the game.

While the resemblances between the new races and old races in the game are strong, particularly between the elf classes, there is something special about this expansion. The biggest thing about the new races is that they are more than just a graphical update, they are setting the stage for the lore going into the future. WoW used to have a problem with races becoming quickly outdated and left by the wayside, but that isn’t the case. Blizzard has already gone on the record as stating that these races will be heavily involved in future storylines and that should get fans more than a little bit excited.

In any event, we also appreciate the fact that the new characters have a ton of customization available to them. WoW has always been known for its unique take on the fantasy aesthetic and that will continue here. It looks like there will be complete character customization options for the new races, including tattoos, fur, antlers and different hairstyles.

Hearthstone to Receive Renewed Attention from Blizzard

‘Hearthstone’ has turned into Blizzard’s calling card, pun completely intended, over the past several years and for good reason. The mobile/PC based cardgame has essentially given Blizzard an inside track into a world apart from their work on ‘World of Warcraft’. For fans that felt like the game was getting stale, the few that are out there complaining, they should worry no longer. It was recently announced that Blizzard is turning full tilt toward 2018 filled with expansion releases for the title.

Ben Thompson is the lead artist for Hearthstone and he went on the record with Metabomb in order to talk about what is to come in the series. Thompson said, “At this point, we feel it’s best to continue to add mission content to the actual release set for several reasons.” Thompson goes on to hint that three will be three major new expansions for the game coming up and each of them will be “full sets of cards with new missions in each.” While this is good news, there is some minor bad news to release — Adventures won’t be making a return to the franchise.

The reason that Adventures is getting sidelined, despite it upsetting some fans, is that the game-type fundamentally made the title imbalanced. Blizzard is paying close attention to how hard it is for newcomers to get into the game and be active, especially when there is already such a learning curve. Adventures essentially made that learning curve a little bit too difficult for Blizzard to be comfortable with. Thompson finished by saying, “For that reason, putting together three full releases with mission content is a big part of how we see the game going forwards.”

Peter Whalen, Senior Adviser for Hearthstone, was also present in the interview. Whalen made sure to focus on how important it was to continue bringing a diverse and interesting metagame to the new releases. With Whalen and Thompson both on the record , comfortable with the direction of the game, Hearthstone players should be too.

Achieving the Best from Your Desktop through Advanced Graphic Cards

While a high-end gaming laptop comes at a high price, you can build a powerful desktop at a lower cost. Well, getting the best involves quite some research. First, find the best processors in the market along with their compatible motherboards. As at the moment, the best processor is the Intel eight-generation core processors. From AMD, you can get the Ryzen 7/5/3 and Ryzen Threadripper CPUs.

The next step is finding the best graphics card. NVidia and AMD are the best for gaming. They also rely on third parties to manufacture add-in graphics. The best approach to find the best is by focusing on the graphics foundation. NVidias produces GeForce GTX 10 Series cards while AMD sets a reference point for other manufacturers to design and modify. The strategy, therefore, is to determine your needs and balance with the available cash.

The Graphics card include;

The Titan XP and AMD’s Radeon RX Vega 64 are the principal and latest designs in the market. AMD comes on top when gauged in the performance-per-dollar index. However, it comes with a higher power requirement.

Depending on price range ($500-$700), we have the GTX 1080 along with GTX 1070. The GTX 1080 Ti graphics card hit the market in Feb 2017. To get different speeds and cooling options purchase from third-party companies.

For $400-$500, we have the GTX 1070 card and the AMD’s Radeon RX Vega 56. The AMD design requires a broader memory bandwidth and more power. They can render UHD resolutions. While playing games at QHD settings, GTX 1070 is less stressed as compared to its counterparts.

The $150-$400 brackets for FHD and QHD Gaming

This section is crowded, with NVidia offering two GTX 1060 designs. They come in 6GB and 3GB memories. On the other hand, the 6GB model has 1280 cores while the smaller one comes with a lower core count. AMD produces Radeon RX 400 for this bracket. This bracket targets the mainstream desktop at affordable prices.

The $80-$150 E-Sports Gaming Bracket

This bracket is the budget territory. It focuses on eSports players and meets the high frame rates requirements. However, the resolution quality is not as high as the high-end and priced brackets.

Star Wars: Battlefront 2 Releases New Footage

With everything that happened at Disney’s D23 Expo recently, especially surrounding both Marvel and Star Wars movie announcements, it was easy to miss some of their video game news. One of the most impressive things they showed was new footage from the single player version of the upcoming “Star Wars: Battlefront II”, due out in November of 2017, just a month before the much awaited “Last Jedi” hits the theaters. The video is not only impressive in its graphical beauty and immersion, but it also gives us a much bigger picture of where the story takes us.

In this new story, you are a soldier in the Empire, a member of the Imperial special forces to be exact. Your first mission is to help the Imperial legion stationed on Endor, and in one of the cut scenes, you see the second Death Star explode far overhead. With the Emperor dead and the Empire crumbling, the story then follows your hero as she copes with the ensuing chaos and the failure of her superiors.

One thing that may bode well for the story quality of this single player is the fact that your character’s father is an admiral, and in the video Disney shows that there is a strong relationship with your immediate superior officer. The producers claim the entire point of their story line was to show humanity within the mostly faceless and fearsome Galactic Empire. Each of the characters have backstories, histories, and reasons for their loyalty that should succeed in the single player story line.

They also made it clear that this story plugs completely into the Star Wars universe as part of the new Disney canon. A momentary shot of a post “Return of the Jedi” Luke Skywalker confronting your character seems to promise that in a very enticing way.