All posts by BobbyJ

Alex Pall and Andrew Taggart Become the Human Element of Chainsmokers’ Music

The recent release of the Chainsmokers’ 2018 single “Sick Boy” has many people talking. It is unlike anything they have released before. Although it sounds like a traditional dance song, sporting a catchy back beat overlaid with masterful electronic soundscapes, the single contains a sobering message about today’s society. The Chainsmokers have never been a traditional EDM group. The DJ duo of Alex Pall and Andrew Taggart have pushed the boundaries of their chosen genre numerous times. Both artists are heavily involved in the songwriting, and Andrew Taggart even goes as far as to sing lead vocals. “Sick Boy” is their latest attempt to remain relevant, establish themselves as true artists, and better connect with their listeners.

 

Since the release of 2016 hit “Closer” the Chainsmokers have tried to insert themselves as the human element within their music. For most DJ’s that element is provided by other artists in collaboration, but as Taggart continues to provide lead vocals, that element has become the duo themselves. According to Alex Pall it stems from a choice to wrap an identity around their work. “We want our songs to be a cohesive body of work that illustrates who we are” Pall said. In a recent interview the duo alluded that at one point they decided they did not want to make regular dance music anymore. They looked around, saw that most EDM groups did not use their own vocals, and said why not. The decision has paid off considerably as the Chainsmokers are more popular than ever.

 

“Sick Boy” is a continuation of Pall’s desire to stay away from typical DJ format. A few singles, a collection of good songs, some dance records, and an interlude shoved in their somewhere. For him relevance is found in identity and a song like “Sick Boy” provides that identity. The song alludes to the frustration of celebrity in the thrall of overexposure on social media, and also touches on the loss of identity social media generates.

 

https://www.etonline.com/halsey-and-the-chainsmokers-remember-avicii-in-heartfelt-tributes-at-the-2018-bbmas-102669

No Man’s Sky is Finally Getting Multiplayer

After its disastrous launch in 2016 brought to light Hello Games’ many miscommunications, half truths, and flat out lies, many believed it was over for No Man’s Sky, with the few who held out hope finally giving in after seeing just how lifeless and boring the actual game turned out to be. Despite this, though, the developers have been working over the past two years to bring the game up to a playable state, now finally ready to implement one of the features promised from the start but never delivered: multiplayer gameplay.

This major gameplay update was announced at the same time as the release date for the Xbox One port, both of which will come to pass on July 24. On that day, the update (known as No Man’s Sky Next) will become available for the Xbox, PlayStation 4, and PC versions of the game, finally enabling players to meet and interact within the game world. And, as with every update in the game so far, it will be entirely free for everyone.

Up to this point, players have technically been able to play the game together, just not in a way one would actually be able to classify it as “multiplayer”. On launch, there was absolutely no interaction between players, with a famous video showing two players having navigated to the exact same coordinates in the universe yet not being able to see each other despite claims that such would be possible from the developers.

Later, an update made it possible to identify other players in the game world, though only as glowing orbs of light. This newest update, though, promises to bring a more true multiplayer experience, with Sean Murrary (Hello Games’ founder) claiming that Next will allow players to “help friends to stay alive, or prey on others to survive.”

The Next update also promises several other changes to the game, though the details on exactly what are sketchy right now. Hopefully the studio can make good on its promises this time.

Dragon Ball FighterZ Announces First Timed Event

Bandai Namco’s hit 2.5-D fighting game “Dragon Ball FighterZ” has finally been given its first ever limited-time event. Known as a Party Battle in the game itself, this event will continue from now until 11:00 PM PT on May 21 (2:00 AM ET on May 22), giving players a chance to pool their efforts against strong opponents and earn prizes.

 

This first event is titled “The Emperor Strikes Back” and, unsurprisingly, involves arguably the most iconic Dragon Ball villain of all time, Frieza. Players will be pitted against the tyrant at an extreme difficulty level, having to defeat him as many times as possible along with others across the globe to defeat him once and for all.

 

Dragon Ball FighterZ involves teams of three fighters against opponents. In this instance, the opponent is only a single Frieza. However, the twist comes in the form of having three human players working together on a single team, rather than a single player controlling and switching between three characters.

 

The Party Battle mode was added to the game as part of the latest patch, which also included the second game mode called FighterZ Cup. The FighterZ Cup mode can be accessed monthly as a tournament against others, with winners gaining points towards their Z-Union (essentially a kind of in-game fan club for specific characters similar to Motal Kombat X’s Guilds).

 

Participants in the Party Battle will earn the in-game Zeni currency as well as the Premium Z Coins, both of which can be spent on various items in the game itself. According to the game’s producer, Tomoko Hiroki, all victories by players will be logged across every platform the game is on, meaning everyone is in the fight together whether they be playing on PlayStation 4, Xbox One, or PC.

Newest Humble Bundle Deals Focus on Co-Op

Humble Bundle, the pay what you want digital gaming distributor, has released its major deal for the month of May. This time around, one of the main themes of the discount seems to cooperative play.

The Hooked on Multiplayer 2018 bundle features seven games all with, as the name would suggest, multiplayer functionality. As with every bundle, paying different amounts will allow customers to buy different games at hugely discounted rates.

This month, there’s three tiers for the games available, with higher tiers including all previous games in addition to the ones available at the higher levels. Paying at least $1 gets players copies of Stick Fight: The Game, Rampage Knights, and Tumblestone. For more than $5.34, you’ll get Besiege, Duck Game, and Hover. Finally, with $14 or more, you get the critically acclaimed e-sports title Rocket League.

That’s not all, though. Buying any level of the bundle also unlocks a code for 10% off a subscription to Humble Monthly, which sends an assortment of different games right to your inbox each month entirely for free. While future bundles might be a mystery, June’s has already been revealed as Bungie’s Destiny 2.

Any game purchased as part of the bundle will give the person who bought it a code to redeem it on Steam, active for a few days after it is initially set to be redeemed. A portion of each purchase goes to support different charities each month, with Extra Life/CMNH and the Special Olympics being the two for May. If you’d prefer, though, you can select a charity from the Humble Bundle database to donate to instead.

While this offer ends on May 28, there’s always a new bundle each month, plus tons of other deals every day, including games that are absolutely free. Act fast, as you’ll be supporting gaming and a good cause all in one.