Bioware Sees Management Shift Post Andromeda

An announcement was made on July 18 that the General Manager of video game developer Bioware, Aaryn Flynn, will be stepping down to pursue other career options. According to the report, he will be replaced by former “Mass Effect” project manager Casey Hudson, who left Bioware two years ago to work on an unnamed project at Microsoft that has yet to see the light of day.

Many in the industry are speculating about what is going on behind the scenes with this management shift. The harsh judgment by fans and critics of “Mass Effect: Andromeda”, the company’s most recent release, may be one of the sparks that lit this fire. Hudson had a large role in the first three “Mass Effect” volumes, and while the first two received almost exclusively praise, the third edition was criticized for its “tacked on” ending. Hudson himself took some blame for that at the time, and many fans forgave him once some more explanatory DLC came out, as well as an extended end sequence.

The problems with “Andromeda” seem to run deeper. While some have praised its action sequences and game play, initial reviews were extremely bothered by the weirdness of some of the facial animations. For many others, the thin characters, weak plot, and contrived romances, once the pride of Bioware releases, were the greater problem with Andromeda.

Also, Bioware has been trying to make its games more “open world”, which often makes tight story lines much more difficult to maintain, taking away from the heart of most Bioware titles. Their attempt at “open world” seems to have failed as well, with many fans complaining of repetitive, pointless quests and vast, empty spaces.

We will find out soon if this has any effect on the cancellation of “Andromeda” DLC. Likely not, as all of Bioware’s focus right now seems to be on their next project, “Anthem”.

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